Everyworld’s Beta Launch Attracts 225K Users to its Web3 Ad Service
Everyworld, a web 3 advertising service platform, has achieved a significant milestone by reaching a user base of 225,000 in just one month since its beta launch. The platform combines elements of a media platform, game show, online marketplace, and TikTok, creating a unique experience for its users. Unlike traditional ad service platforms, Everyworld serves advertisements from over 20 games in both the blockchain and traditional gaming sectors.
The platform features popular games such as Shrapnel, Big Time, Star Atlas, Planet Mojo, The Sandbox, and High Street, among others. Users are incentivized to engage with the content through a rewards system where they can earn points for prize drawings. According to Everyworld’s CEO, the goal is to attract web3 natives and expand to a mainstream audience, showcasing the transformative power of cryptocurrency in bringing communities together.
One distinguishing factor of Everyworld is its display of ad content for both blockchain-based (web3) and traditional video games. The company aims to highlight the applicability of blockchain technology beyond the crypto industry. Everyworld positions itself as a win-win platform for both gamers and developers, providing a mutually beneficial advertising services protocol.
Notably, Everyworld is committed to conservation efforts and supports various conservation organizations. The company sees a massive opportunity in the current attention economy, where users expect to be rewarded for their engagement with products. In today’s highly competitive market, user participation is crucial, and Everyworld aims to meet those demands.
Currently, the Everyworld platform is available in select markets but excludes countries such as the U.S., Afghanistan, Australia, Belgium, Belize, Bolivia, Canada (province of Quebec), Cambodia, Chad, China, Colombia, Cuba, Iran, Iraq, Lebanon, Libya, Myanmar, North Korea, Russia, Singapore, Somalia, Sudan, Syria, Tanzania, Thailand, and Turkey. The platform is actively expanding its reach to offer its services to a wider audience in the future.
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I highly doubt this platform will make any significant impact in the advertising industry. It’s just a blip on the radar.